Instead, the book contains a set of rules for the games master and the players portraying the main protagonists to use within a variety of horror settings, from haunted carnivals to derelict spaceships and beyond. Whereas RPGs such as Dungeons & Dragons 5E have specific worlds for players to explore, Dread doesn't have an official setting. Hence the likes of Call of Cthulhu, Vampire: The Masquerade and Dread.Īn indie roleplaying game released way back in 2005, Dread was designed by Epidiah Ravachol and was something a little out of the ordinary when it came to TRPGs. After all, roleplaying is all about immersing yourself in a world or scenario and some people just really enjoy being scared - myself included.
It's unsurprising that horror is a popular theme in tabletop roleplaying games.
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